Tag: man ray

  • Post Mortem: Sol Del Rey Indie Game Development

    Post Mortem: Sol Del Rey Indie Game Development

    This was a summary of the first game I produced to launch on Android. Was not good, but the pre production process was educational. Pros: Invested in Starling instead of making my own engine Used Flashdevelop instead of Adobe’s IDE due to better debugging Went through multiple Starling tutorials to get the hang of the…

  • Alpha Stage: 10 Ways On How To Finish Your First Game

    Alpha Stage: 10 Ways On How To Finish Your First Game

      The last leg of the surrealist art experiment, Sol Del Ray, is near completion. Assets created, boilerplate solid and now it’s font and AI tweaks. I give thanks for all the indie devs bestowing their wisdom about how to actually finish a project. To sum up the multiple blogs, here’s what I’ve learned:  …

  • Sol Del Ray: Part 1 – Pre-Production and Audio

    Flying solo from soup to nuts is a terrifying and exhilarating thing. The process and project is based of my new found love of Man Rey, a modern artist that was close friends with Dali and one of the paramounts in the surrealist movement. Time to get to work.   First Steps: Game Design Document…