Tag: unity5

  • The Rigidbody2D Changes: Unity 4.6 vs 5.2.2

    The Rigidbody2D Changes: Unity 4.6 vs 5.2.2

    It may be common knowledge, but it wasn’t for me. Actually, ‘it’ drove me up the wall. The ‘it’? Rigidbody2D in Unity; specifically the changes in the call between Unity 4.6 and the new 5.2.2. This snippet is for new Unity Devs like myself who’s scoured the internet for reasons why the following lines such…