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Post Mortem: Sol Del Rey Indie Game Development
This was a summary of the first game I produced to launch on Android. Was not good, but the pre production process was educational. Pros: Invested in Starling instead of making my own engine Used Flashdevelop instead of Adobe’s IDE due to better debugging Went through multiple Starling tutorials to get the hang of the…
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Sol Del Ray: Part 1 – Pre-Production and Audio
Flying solo from soup to nuts is a terrifying and exhilarating thing. The process and project is based of my new found love of Man Rey, a modern artist that was close friends with Dali and one of the paramounts in the surrealist movement. Time to get to work. First Steps: Game Design Document…