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PMing A One Person Show: Staying Effective & Lean
Part One of the PMing A One Person Show series Deciding to produce a one person show was not premeditated. I love theater, but I didn’t love it in the sense to create this huge acting roadmap to escape my cubicle. The entertainment world is much too chaotic, predatory and plain stupid for me to…
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Alpha Stage: 10 Ways On How To Finish Your First Game
The last leg of the surrealist art experiment, Sol Del Ray, is near completion. Assets created, boilerplate solid and now it’s font and AI tweaks. I give thanks for all the indie devs bestowing their wisdom about how to actually finish a project. To sum up the multiple blogs, here’s what I’ve learned: …