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Game Development: It’s The Last Leg That Kills.
So just when you think you’re done. You’re not. You’re never done and I believe that’s what kills aspiring devs. I know it would’ve killed me, but now I’m taking a well deserved break. The Memorial weekend was productive and I can say I’m in beta. But… Do you know how infuriating it is to…
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Sol Del Ray: Part 1 – Pre-Production and Audio
Flying solo from soup to nuts is a terrifying and exhilarating thing. The process and project is based of my new found love of Man Rey, a modern artist that was close friends with Dali and one of the paramounts in the surrealist movement. Time to get to work. First Steps: Game Design Document…
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A Dev Study: Skinner Boxes, Beyblade and the Flappy Bird Phenomenon.
It’s said that a game’s success starts and ends with the Three C’s. Many years ago, when I was learning to code, I was a fan of NHK’s ‘imagine-nation‘. Call it nourishment to my inner otaku. Call it super sweet media that jacked straight into my brain like a child snorting lines of pixie stick…