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The Rigidbody2D Changes: Unity 4.6 vs 5.2.2
It may be common knowledge, but it wasn’t for me. Actually, ‘it’ drove me up the wall. The ‘it’? Rigidbody2D in Unity; specifically the changes in the call between Unity 4.6 and the new 5.2.2. This snippet is for new Unity Devs like myself who’s scoured the internet for reasons why the following lines such…
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Tutorial: Unity2D Tiling and Those Gaps…
If you’re new to the Unity2D engine (4.6 and Up), you may be daunted about the online tutorials that may, or may not, go into depths about the intricacies of the engine. This is reasonable; there are a lot of gotchas that are within the engine itself, especially if you want to work in a…
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What I’m Listening To: Beat ALS
From Bluskreen: Jay Smith, my close friend, Sinch band-mate, founder of Livid Instruments, and collaborator on many other projects for years, founded Every90Minutes.org after being diagnosed with ALS. The mission of Every90Minutes.org is to bring awareness and innovation to finding a cure for ALS, also know as Lou Gehrig’s Disease. Imagine a world where ALS…